miercuri
Type of game
2. Keno
3. Poker
4. Craps
5. European Roulette
6. American Roulette
7. Slots
..... more games soon....
American Roulette
A American roulette table has a spinning wheel with 38 slots or pockets. The slots are numbered from 1 to 36 and colored red or black. Two special pockets, "zero" and "double zero", are designated by the color green. Players bet on a single condition or a group of conditions that the round will end with. The roulette wheel is spun and a ball is thrown into it against the direction of spinning. When the ball settles down and rests in a slot, the number on the slot that has caught the ball, is the winner. All slots are identical and the numbers are mathematically arranged for even distribution by color, value, odd or even, and high or low, so the ball has an equal probability to end up in any of them.
The more complicated part of roulette is betting. The betting table consists of 2 portions, the "Inside" portion and the "Outside" portion. Bets made on the inside portion are called inside bets. Similarly, bets made on the outside portion are called outside bets.
Roulette tables have maximum and minimum table limits. Otherwise, players are not limited in betting. Other than in betting, there are no other rules in roulette. Once the bets are made and the wheel has spun, there are no further choices that players make.
When betting on the "inside", a player is required to make bets that at least add up to the table's minimum.
The table is comprised of colored squares marked with red and black, from 1 to 36. Zero and double zero, referred to above, are 2 additional green squares of the inside table.
Different combinations of bets are available on the inside table. Combinations are only valid within the inner table. Here comes the list:
- Straight up bet - This is a bet on a single number. The payoff is 35-to-1.
- "Split bet - This allows you to place a bet on 2 contiguous squares. The odds here are 17-to-1.
- Street bet - This type of bet permits you to bet on an entire row (i.e., 3 numbers). The betting indicator must be placed on the row's outer edge. Odds here are 11-to-1.
- Line bet - This type of bet permits you to make 2 street bets (i.e., 6 numbers), and pays off at 5-to-1.
- Corner bet - This bet permits you to bet on 4 adjacent squares. Corner bets (known as "corners") pay 8-to-1.
- Five bet - This is a special type of bet that permits you to bet on 0, 00, 1, 2 and 3. You do this by placing your marker on the boundary line of the roulette table where the line dividing the 2 rows intersects it. This type of bet pays 6-to-1. Notice that this type of bet is specific to American Roulette only.
When betting on the "outside", every bet a player makes must at least match the table minimum.
"Zeroes" are not covered on Outside bets. Online casinos do not normally offer the surrender rule.
The type of Outside bets include:
- Dozens - This bet refers to 3 squares that gives results from 1-to-12, 13-to-24 and 25-to-36. 2-to-1 payoff. This is a double bet.
- High and low - With this bet, 2 squares for the bottom half of the numbers (1-to-18, and 19-to-35) are selected. 1-to-1 payoff - this is an even bet.
- Colours - This bet has 2 squares for red and black outcomes. This is also an even bet.
- Odd and even - This bet has 2 squares representing odd and even outcomes respectively. This too, is an even bet.
- Columns - With this bet, 3 squares are selected that are attached to the bottom of the inside table. Columns typically have "2:1" written inside the square. With these types of bets, you can bet on an entire column of numbers. This is a double bet.
Poker
He has a very extensive area both in casinos and elsewhere.
Once you learn the basics and set your own approach everything will be much easier
Poker bases that stand in some other game orcarui terms that have a particular value in the game.
The words most commonly used meet the poker game are:
1. Open
2. Call
3. Check
4. Raise
5. Fold
1. Open:
The act of making the first voluntary bet in a betting round is called opening the round. On the first betting round, it is also called opening the pot, though in variants where blind bets are common, the blind bets "open" and other players call and/or raise the "big blind" bet. Some poker variants have special rules about opening a round that may not apply to other bets. For example, a game may have a betting structure that specifies different allowable amounts for opening than for other bets, or may require a player to hold certain cards (such as "Jacks or better") to open.
2. Call:
To call is to match a bet or match a raise. A betting round ends when all active players have bet an equal amount or no opponents call a player's bet or raise. If no opponents call a player's bet or raise, the player wins the pot.
3. Check:
If no one has yet opened the betting round, a player may pass or check, which is equivalent to calling the current bet of zero. When checking, a player declines to make a bet; this indicates that he does not wish to open, but does wish to keep his cards and retain the right to call or raise later in the same round if an opponent opens. In games played with blinds, players may not check on the opening round because the blinds are live bets and must be called or raised to remain in the hand. A player who has posted the big blind has the right to raise on the first round, called the option, if no other player has raised; if he declines to raise he is said to check his option. If all players check, the betting round is over with no additional money placed in the pot (often called a free round or free card). A common way to signify checking is to tap the table, either with a fist, knuckles or an open hand.
4. Raise:
To raise is to increase the size of the bet required to stay in the pot, forcing all subsequent players to call the new amount if they wish to remain in. If the current bet amount is nothing, this action is considered the opening bet. A player making the second (not counting the open) or subsequent raise of a betting round is said to re-raise.
Standard poker rules require that raises must be at least equal to the amount of the previous bet or raise. For example, if an opponent bets $5, a player may raise by another $5 (or more), but he may not raise by only $2. The primary purpose of the minimum raise rule is to avoid game delays caused by "nuisance" raises (small raises of large bets, such as an extra $1 over a current bet of $50, that have little effect on the action but take time as all others must call). This rule is overridden by table stakes rules, so that a player may in fact raise a $5 bet by $2 if that $2 is his entire remaining stake.
In most casinos, fixed-limit and spread-limit games cap the total number of raises allowed in a single betting round (typically three or four, not including the opening bet of a round). For example in a casino with a three-raise rule, if one player opens the betting for $5, the next raises by $5 making it $10, a third player raises another $5, and a fourth player raises $5 again making the current bet $20, the betting is said to be capped at that point, and no further raises beyond the $20 level will be allowed on that round. It is common to suspend this rule when there are only two players betting in the round (called being heads-up), since either player can call the last raise if they wish. Pot-limit and no-limit games do not have a limit on the number of raises.
If, because of opening or raising, there is an amount bet that the player in-turn has not paid, the player must at least match that amount, or must fold; the player cannot pass or call a lesser amount.
5. Fold:
To fold is to discard one's hand and forfeit interest in the current pot. No further bets are required by the folding player, but the player cannot win. Folding may be indicated verbally or by discarding one's hand face down into the pile of other discards called the muck, or into the pot (uncommon). For this reason it is also called mucking. In stud poker played in the U.S.A., it is customary to signal folding by turning all of one's cards face down. In casinos in United Kingdom , a player folds by giving his hand as is to the "house" dealer, who spreads the hand's upcards for the other players to see before mucking them.Winning card in descending order:
1. Royal Flush-A royal flush can beat any other hand at the table. A player must have A-K-Q-J-10 all of the same suit for this to be a royal flush.
2. Straight Flush- Straight Flush means a poker hand with consecutive cards in the same suit
3. Full House- Full House is when of the five cards in your hand, three have the same numerical rank, and the two remaining card also have the same numerical rank. Ties are broken first by the Three of a Kind, then the Pair. So K-K-K-3-3 beats Q-Q-Q-A-A, which beats Q-Q-Q-7-7.
4. Flush - Flush means to have comprised of five cards of the same suit, regardless of their numerical rank. In a tie, whoever has the highest ranking card wins.
5. Straight - Straight means to have five cards in numerical order, regardless of their suits. Just like with the Straight Flush, a Straight cannot "wrap around." In a tie, whoever's Straight goes to a higher ranking card wins (so in the examples below, Hand 1 beats Hand 2).
6. Three of a kind- Three of a kind means three cards with same numerical rank, and two random cards that are not a pair.
7. Two pairs- Two pairs means to have Two sets of pairs, and another random card.
8. One pair - One pair means two card with same numerical rank
marți
Craps
Craps is an extremely popular dice game. The premise of the game itself is simple, but a craps player is presented with an extremely intricate and complicated selections of options and bets, during the course of the game.
Craps is played with 2 dice. The 2 dice are rolled at the same time. Results of 2, 3, 7, 11 and 12 have special meaning in Craps. Additionally, results of 4, 5, 6, 8, 9 and 10 are called the "place". The player in craps, who rolls the dice, is known as a "shooter".
In craps, rolling a combined "7" is the most important roll outcome that one can obtain. A number of bets in craps say that a particular combination will or will not be rolled out before 7 is rolled; in this case, they win, otherwise they lose.
A "hard" roll is when both dice have the same resultant values. A "soft" roll occurs when the dice values are different. For example, 3 and 3 will constitute a "hard 6", whereas 4 and 2 will make a "soft 6". When both dice produce a 2, 3 or 12, this is called "craps".
The most fundamental bets in craps are the "pass line bet" and the "don't pass line bet". When one of these bets wins, the other type loses. These types of bets pay even money. Next, the winning bet returns to the wager along with the win that is equal to the amount of the bet.
The Craps game proceeds as follows:
Bets are made. You can only make pass line/don't pass line bets from this juncture (i.e., not after the initial roll is made). The player makes an initial roll that is termed the "come out" roll. If the "come out" roll is either 7 or 11, the pass line bet is a winner and the don't pass line bet is a loser. If 2 or 3 is rolled instead, the don't pass line bet wins and the pass line bet loses. if 12 is rolled, the pass line bet loses and the don't pass line is pushed - 12 is considered a tie, and the don't pass line bets return to the player. In either case, the craps round has completed.
If a player didn't roll any of the special results (the result of the come out roll is 4, 5, 6, 8, 9 or 10) then the roll result is called "the point". A white puck which is appropriately labeled as "ON" is placed above the number in the betting table that became the point. You can now back up your pass/don't pass line bet with what is called a free odds bet. Free odds bets are supplementary in nature. You can only augment your previous pass/don't pass line bet. When the point is established, the pass line bets can only be a winner if rolling the point again before rolling a 7, is accomplished. By the shooter rolling a 7, the pass line bet loses and the don't pass line bet wins. The shooter keeps rolling the dice until either a 7 or the point is hit (termed as "shooting for the point"). Players can make bets between the rolls.
- Big 6 and Big 8 bets are located in the bottom left corner of the betting table. You can use this square to bet on 6 or 8 being rolled before a 7. The big bets are considered even. Unresolved bets may also be removed at this time.
- The field bets are located just above the don't pass line bet bar. They represent the roll outcomes for 2, 3, 4, 9, 10, 11 and 12. Notice that 2 and 12 are marked as "double" on the table: if 3, 4, 9, 10 or 11 is rolled you win even money. If 2 or 12 is rolled you win double money. If 5, 6, 7 or 8 is rolled you lose. The field bets are termed "next roll" bets because they get resolved during the very next roll.
- The come/don't come bet repeat the pass line/don't pass line bets that aare played once the point is set. Individual come/don't come bets have their own points that are called "come points". After the point is established, a player can bet on the come/don't come bets. The next roll will determine the come point or victory/loss for this bet: 7 or 11 will make the come point win (and don't come bet lose). Just like with pass/don't pass bets 2 or 3 will make the come point lose and don't come bet win. If 12 gets rolled, the come bet is a loser and the don't come bet is a push. Other rolls will establish the come point for this bet and the betting chips are moved into the come bar with the appropriate number. When the come point is set, rolling out the come point makes the come bet win, and rolling a 7 makes the come point lose. The don't come bet will win if 7 is rolled and lose if the don't come point is rolled.
- The place bet is a bet that represents 4, 5, 6, 8, 9 or 10 will be rolled before a 7. The place bets are not looked at for the comeout roll. Rolls of 6 and 8 pay out 7-to-6 odds, rolls of 5 and 9 pay out 7-to-5, rolls of 4 and 10 pay out 9-to-5. A place bet to win says that the number will be rolled before a 7. A place bet to lose says that a 7 will be rolled before the number. Numbers 6 and 8 pay out 4-to-5 odds, a roll of 5 and 9 pay out 5-to-8 odds, while rolls of 4 and 10 pay out 5-to-11 odds.
- The buy bets is a bet that a field number of 4, 5, 6, 8, 9 or 10 will be rolled before a 7. The buy/lay bets are assessed a 5% vigorish. The vigorish is returned if the bet is removed or lost. Winnings are paid out at true odds: a 6-to-5 payout on numbers 6 and 8, a 3-to-2 payout on numbers 5 and 9, and a 2-to-1 payout on numbers 4 and 10. The buy bets are dormant when the comeout roll occurs and can be taken away if they are deemed to be not solvable. Lay bets are the opposite of the buy bets - they stipulate that the given field number will not be rolled before a 7. The winnings are also paid out at true odds: 5-to-6 odds on numbers 6 and 8, 2-to-3 odds on numbers 5 and 9, and 1-to-2 odds on numbers 4 and 10.
- Hardway bets are single roll bets that bet that the result will be rolled hard before a 7; that is, 4, 6, 8 or 10 will be rolled in 2-and-2, 3-and-3, 4- and-4, 5-and-5. These hardway bets are not even considered at the comeout roll. If there are unresolved hardway bets, they can be removed. Hardway odds are as follows: hard 4 and hard 10 are 7-to-1, hard 6 and hard 8 are 9-to-1.
- Proposition bets can be found in the middle of the betting table. As well as the hardways bets, they are single roll bets. An any 7 bet is a bet that the next roll will be 7. You win 4-to-1 in the event that it is. Any 11 bet is the same for 11 and the payout is 15-to-1 odds. Any craps bet as that during the next roll a crap number will roll out (that is, 2, 3 or 12). If it does, you win 7-to-1 odds. Horn bet says that the next roll will amount in 2, 3, 11 or 12. 3 and 11 pay 15-to-1, 2 and 12 pay 30-to-1.
Keno
Keno is a game that has many variations associated with it, depending on where you play. The most popular version has one or more people playing against the house. A player picks a set of numbers (usually 1 to 20 different numbers) that they believe will be drawn from a range of numbers, usually in the 1 to 80 range. After selecting the the required number of numbers, the number of matched numbers drawn by the house determines whether or not you win, and how much you win. The more of your numbers that match, the more cash you win. Plain and simple.
Payouts will vary across casinos. A typical example payout scheme is as follows:
Let's assume that you pick 5 numbers. In this scenario, you will usually have to hit 3 numbers to be able to qualify for any cash prize. Assuming that you hit 3 numbers, the odds are typically paid back to you at 3-to-1. If you were lucky enough to match 4 of 5 numbers, you would typically be paid back at the odds of close to 26-to-1. If you accomplished the herculean task of matching all 5 numbers, you would typically be paid at odds close to 330-to-1. Keno is popular for this reason - you can win a large amount in one shot, which differs from the slower bankroll accumulation issues associated with the games of Craps or Blackjack. If you play a Keno game that requires you to choose more than 5 numbers, you will obviously have to proportionnaly match more numbers before you win any cash prizes.
There are other Keno variations that allow for the choice of combination or "way" tickets. Basically, a "way" ticket permits a player to group different numbers, where each group has the same number of numbers. This creates more possibilities for winning. These combination offers no direct advantage to the player, but allows them to play more tickets in a single drawing of numbers. Every casino has its variations on this theme.
Slots
Slot machines, often referred to as "one-armed bandits", are a popular and easy-to-play casino game, which gives the player the potential to win at multiples of one's actual bet.
Playing a slot machine entails inserting paid-for chips or coins into the slot of a "one-armed bandit", and pulling a handle on the machine's side, which causes the slot machine's reels to rotate rapidly. You can place as many coins into the machine at once as you want, but only the first coin is processed for a given game. This is true, unless you can click or depress the "BET ONE" button to increase your wager by a single coin. Typically, in many casinos, the maximum number of coins that can be played in any one round is 3. On many slot machines, you can press the "BET MAX" button to wager as many as 3 coins initially. To retrieve the coins that are in the slot machine but have not been processed yet, press the "CASH OUT" button on the one-armed bandit.
Payout rules are usually enumerated on the top of the slot machine itself. For example, if you play 1 coin in a $ 0.25 (25 cent) slot machine and all 3 reels have similar designations lined up (perhaps, 3 diamonds), this would constitute a winning game, and you may receive 80, 25 cent coins), which equates to $ 20.00. This example assumes American currency - there are machines that accept other currencies as well.
European Roulet
Roulette is a very popular casino game that appears complicated on initially, but after a short introduction to the game, the player wil realize that roulette is a simple, interesting, and quite intriguing game.
There are 2 popular variations of the roulette game that have minor, but important distinctions. This web page describes the European ("Single zero") Roulette. European roulette has the same wager payoffs as American roulette (see bleow for its description), but lacks the double zero slots, and the house advantage is definitely lower in European roulette.
European Roulette table has a spinning wheel with 37 pockets or slots. Thes slots are numbered from 1 to 36 and colored either red or black except for a special "zero" slot that is marked with a green indicator. Players make bets on results of the round. The roulette wheel is spun and a ball is thrown into it against the direction of spinning. When the ball settles down and rests in a slot, the number on the slot that has caught the ball, is the winning number. All slots are identical and the order and position of numbers are mathematically arranged for even distribution by color, value, odd or even, and high or low, so that the ball has an equal probability of winding up in any one of them.
The more complicated part of roulette is betting. The betting table consists of 2 portions, the "Inside" portion and the "Outside" portion. Bets made on the inside portion are called inside bets. Similarly, bets made on the outside portion are called outside bets.
A roulette table is made of "inside" and "outside" betting fields which function differently. Roulette tables have composite maximum and minimumtable limits. Otherwise, players are not limited in betting.
Other than in betting, there are no other rules in roulette. Once the bets are made and the wheel has spun, there are no further choices that players make.
When betting on the "inside", a player is required to make bets that at least add up to the table's minimum.
The table is comprised of colored squares, from 1 to 36. Zero is the green square that is located on the inside table usually on top of the number columns.
On the inside table, different combinations of bets are available. Combinations are only valid within the inner table.
\ Here are the types of Inside bets available:
- Straight up bet - This is a bet on a single number. The payoff is 35-to-1.
- "Split bet - This allows you to place a bet on 2 contiguous squares. The odds here are 17-to-1.
- Street bet - This type of bet permits you to bet on an entire row (i.e., 3 numbers). The betting indicator must be placed on the row's outer edge. Odds here are 11-to-1.
- Line bet - This type of bet permits you to make 2 street bets (i.e., 6 numbers), and pays off at 5-to-1.
- Corner bet - This bet permits you to bet on 4 adjacent squares. Corner bets (known as "corners") pay 8-to-1.
- Five bet - This bet type does not exist in European roulette.
When betting on the "outside", every bet a player makes must at least match the table minimum.
"Zeroes" are not covered on Outside bets. Online casinos do not normally offer the surrender rule.
The types of Outside bet types available, are as follows:
- Dozens - This bet refers to 3 squares that gives results from 1-to-12, 13-to-24 and 25-to-36. 2-to-1 payoff. This is a double bet.
- High and low - With this bet, 2 squares for the bottom half of the numbers (1-to-18, and 19-to-35) are selected. 1-to-1 payoff - this is an even bet.
- Colors - This bet has 2 squares for red and black outcomes. This is also an even bet.
- Odd and even - This bet has 2 squares representing odd and even outcomes respectively. This too, is an even bet.
- Columns - With this bet, 3 squares are selected that are attached to the bottom of the inside table. Columns typically have "2:1" written inside the square. With these types of bets, you can bet on an entire column of numbers. This is a double bet.
Bacarat
Baccarat originated in the French casinos, around 1830. During this timeframe, it was a game played by the rich or the upper echelon of society only.
Baccarat is a quick game that develops swiftly, once bets are made. Once bets are completed, players do not need to make any additional decisions.
Baccarat consists of 2 hands:
- Banker Hand
- Player Hand
The winner of a Baccarat game is recgonized by his final bacarrat score which is calculated via the following algorithm:
- 10's and face (J,Q,K) cards do not count for points. They are scored as 0 points.
- An Ace in Baccarat is worth a single (1) point.
- Cards 2 to 9 are worth their numerical face values scores respectively.
- The score of all Baccarat cards in a hand is summed up. If the baccarat summation score is in excess of 9 (that is, a 2 digit score), then the 1st digit of this 2 digit score is discarded. For example, 9 plus Ace (which sums to 10) translates to 0 points, since we drop the leading '1'. Another example would be an 8 plus a 6 (which sums to 14), would equate to 4 points.
The Baccarat game progresses from this point forward as follows:
- From the "shoe", the dealer deals 2 cards to both hands.
- If either hand results in a score of 8 or 9, it is termed a "natural". In this case, both hands "stand". The final score dictates if there is a winner or there is a tie. The game completes at this point, and the Baccarat player moves on to recovering bets.
- If the game continues on, initially the "player hand" and then the "banker hand" must continue play by observing these explicit rules:
- If the player's first 2 cards sum to less than 6 points, the player draws another card (i.e., the last card) from the "shoe". The player then "stands".
- If the banker's first 2 cards sum to more than 6 points, the banker must "stand" and expose. If the initial score is 0, 1 or 2, the banker must draw the last card from the "shoe". If the card is a 3 and the player's 3rd card is between 0 and 9 points, the banker then draws the third card. If the card is a 4 and the player's 3rd card is between 2 to 7 points, the banker draws the 3rd card. If the card is a 5, and the player's 3rd card is between 4 to 7 points, the banker draws the 3rd card. If none of the above manifests, the banker "stands" and the games is completed.
- If both Banker and Player hands get equal scores, the game is a resultant tie and the tie bet gets the win. Otherwise, the bet on the hand has a score closest to 9 points, is deemed the winner.
- Bets are then "recovered". If the winning bet made is by the player or the banker, then he/she recovers even money. This translates to the bet itself and a win that calculates to the amount of the bet. However, if the winner is the banker hand, the casino itself will rake a comission of between an amount of 4% to 5%, which is also known as a "vygorish". If the winning bet results in a tie, then neither the player or banker bets are paid or debited. In Baccarat, a tie bet is typically paid at odds of between 8-to-1 or 9-to-1.
Blackjack
Blackjack is a historically popular game in most casinos, and is considered the world's most widespread banking card game. Its origin dates back to 18th century France, and it is considered one of the most highly regarded and most popular card games today.
In Blackjack, players compete against a dealer, and not against one another. To win in Blackjack, a hand's purpose is to defeat the dealer by obtaining a hand numerical value as close to 21 points as possbile, that beats the dealer's hand. However, if a hand has more than 21 points, it is known as a "bust", and the player automatically loses his bet. The dealer has no choices in Blackjack and simply follows a discrete set of Blackjack rules.
The scoring mechanism for Blackjack is described as follows:
- An Ace can have value of 1 or 11, whichever you decide to use it as. A hand with an Ace can either be considered "soft" or "hard". A Soft hand can be described as where the player has no risk of drawing another card without risk of busting, since he can choose between either of the Ace values at his own discretion.
- Cards 2 to 9 are equal to their respective face point values.
- 10, Jack, Queen and King are always valued at 10 points.
The "blackjack" or a "natural" occurs when your first 2 cards score to 21 points, which is only possible with an Ace and one of the cards that have a face value of 10 points. A "blackjack" beats 21 points, that is accrued via other means (i.e., by totaling 21 points with more than 2 cards). A blackjack versus a blackjack counts as a tie (also known as a "push").
To start, the dealer will always deal 2 cards to all players including himself, and reveal one of his cards (unless the game is played "faces up"). The players then take turns in making choices.
The players (other than the dealer) can make the following decisions:
- Surrender - this rule doesn't exist in every Blackjack game and can only be played before any of the other choices. Surrendering consists of withdrawing from the game (i.e., "folding your hand") at the cost of half of your existing bet. The "early" surrender manifests when the player folds his hand before the dealer verifies his blackjack. If the dealer has verified his blackjack, then the "late surrender" is said to occur.
- Hit - a player can decide to hit, which means that he requests the dealer to draw him an additional card.
- Stand - a player cane decide to stand pat, which means that he will not be drawing an additional card.
- Double down - when a player has 2 hands he can use double down to double his bet and require an additional and only card. Here, you can place a bet that is equal to your original bet.
- Splitting pairs - when a player is dealt 2 matching cards score-wise, you can "split" them and play the 2 hands independently. When splitting pairs, you must place a bet on this freshly split hand that is identical to the bet on the 1st hand. Some casinos permit you to double down after you split or split multiple times. When you split 2 Aces you are only entitled to one additional draw for each Ace. In this case, drawing a 10 to an Ace is not considered natural and will be beaten by a blackjack. Remember this rule !
- Insurance - when the dealer turns up an Ace he will offer insurance to the other participating players. The choice of insurance allows a player to bet up to half of his original bet against the dealer receiving a blackjack. The dealer checks for a blackjack. If he does this, the player will lose the original stipulated bet, but the designated "insurance" bet will result in a payout at double the odds, which effectively covers the original bet. If the dealer does not have a blackjack, the player loses both of his bets.
Typically, the dealer will use the "stands on all 17's" rule, which means that he is obliged to continue to draw cards until his hand totals 17 ore more points, unless he busts first. Otherwise, the dealer is deemed to "stand". Note that an Ace in a dealer's hand under is always considered to be 11 points here, unless it makes the dealer go over 21 points. The Dealer does not have the capability to split, to double down, to insure himself or to surrender, as a player does.
Blackjack typically pays the following odds:
- A Winning hand usually pays 1-to-1
- Insurance usually pays 2-to-1
- Blackjack usually pays 3-to-2
luni
Online Casino
Real Casinos
Customers can play various games in casinos, mechanical or other gambling such as roulette or baccara, or some games of skill like poker or blackjack. Most games in casinos functoneaza present on mathematical calculations, and ensure the casino with a substantial advantage in front of the players. In the case of games such as poker where players play against each other casinos retains a commission called "rake" (shovel Rake). Often casinos offer all sorts of free players that play at the casino.
Brief History
In this trial that the two great needs of life to be combined harmoniously and useful at the same time, people have invented casinos.
Exact origin of gambling is not known. The Chinese recorded the first official gambling in 2300 BC, but it is believed that this activity was practiced in all human societies since the beginning. The ancient Greeks and Romans to Napoleon's France and Elizabethan England, history is full of stories touch with gaming entertainment.
In America, early casinos were known as the saloon. The occurrence and importance saloon sites was much influenced by four major cities: New Orleans, St.. Louis, Chicago and San Francisco. Here were people who travel to speak, drink, and often with which to gamble. At the beginning of sec. XX, in America gambling is prohibited by the laws of states and social reforms. In 1931 gambling was legalized again in states like Nevada and in Las Vegas, known as a "sin city", have flourished first official casinos. Soon after, in New Jersey, Atlantic City and he falls in the gaming industry and casinos in 1978, becoming the second largest gambling city in America. Other gaming regions have developed in Tunica Resorts, Mississippi, and Gulf Coast, close to Biloxi.
Once time passes caught word meaning large casino at today, the public place, with dance halls and entertainment, where gambling is allowed.
With the emergence and upgrading Internet has emerged a new opportunity to make money and fun, just sitting in their home.